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qlpycon/qlpycon.conf.example

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# qlpycon.conf
# Edit this file as needed.
#
# Pick from a menu: qlpycon
# Connect by server name: qlpycon ffa
# Connect directly: qlpycon --host tcp://1.2.3.4:28960 --password secret
# List servers: qlpycon --list
# === Connection defaults ===>
# Default host if no server name or --host is given
[connection]
host = tcp://127.0.0.1:28960
# Password for all servers unless overridden in [server:name]
# Use ${ENV_VAR} to read from environment variable (recommended)
# Or set directly (less secure):
password = ${QLPYCON_PASSWORD:-secret}
# === Named servers ===>
# Simple entries: name = host:port
# These use the password from [connection] above.
[servers]
# Example:
#ffa = 10.13.12.161:28960
# === Per-server overrides ===>
# Use [server:name] to override any setting for a specific server.
# The name must match an entry in [servers] above.
# Example:
#[server:ffa]
#password = ${FFA_PASSWORD:-secret}
# === Logging ===>
[logging]
# Log level: DEBUG, INFO, WARNING, ERROR, CRITICAL
level = WARNING
# === UI ===>
[ui]
# Number of commands to remember in history
max_history = 10
# === Behaviour ===>
[behavior]
# Seconds to confirm quit (press Ctrl-C twice within this window)
quit_timeout = 3.0
# Learn extra cvar/command names for autocomplete from the server.
# Sends cvarlist + cmdlist on connect: a large burst of messages that can
# lag the game server. Off by default; the built-in names always work.
learn_names = false
# Seconds before players respawn after death
respawn_delay = 3.0