- Track cursor position in UIManager.cursor_pos
- Restore cursor after print_message() and update_server_info()
- Sync cursor_pos between wait_stdin thread and manager
- Update server info panel every second for live timer display
- Timer now ticks continuously instead of only on game events
- Add match_time_last_sync timestamp to track server updates
- Update timestamp in parser when TIME events received
- Calculate elapsed time in UI for live countdown
- Timer now ticks in real-time between server events
- Replace 6 bare except: with except curses.error:
- Remove inline import logging, use module-level logger
- Improves safety by not catching KeyboardInterrupt/SystemExit