Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <[email protected]>
53 lines
1.5 KiB
Plaintext
53 lines
1.5 KiB
Plaintext
# qlpycon.conf
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# Edit this file as needed.
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#
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# Pick from a menu: qlpycon
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# Connect by server name: qlpycon ffa
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# Connect directly: qlpycon --host tcp://1.2.3.4:28960 --password secret
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# List servers: qlpycon --list
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# === Connection defaults ===>
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# Default host if no server name or --host is given
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[connection]
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host = tcp://127.0.0.1:28960
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# Password for all servers unless overridden in [server:name]
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# Use ${ENV_VAR} to read from environment variable (recommended)
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# Or set directly (less secure):
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password = ${QLPYCON_PASSWORD:-secret}
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# === Named servers ===>
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# Simple entries: name = host:port
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# These use the password from [connection] above.
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[servers]
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# Example:
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#ffa = 10.13.12.161:28960
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# === Per-server overrides ===>
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# Use [server:name] to override any setting for a specific server.
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# The name must match an entry in [servers] above.
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# Example:
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#[server:ffa]
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#password = ${FFA_PASSWORD:-secret}
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# === Logging ===>
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[logging]
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# Log level: DEBUG, INFO, WARNING, ERROR, CRITICAL
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level = WARNING
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# === UI ===>
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[ui]
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# Number of commands to remember in history
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max_history = 10
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# === Behaviour ===>
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[behavior]
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# Seconds to confirm quit (press Ctrl-C twice within this window)
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quit_timeout = 3.0
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# Learn extra cvar/command names for autocomplete from the server.
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# Sends cvarlist + cmdlist on connect: a large burst of messages that can
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# lag the game server. Off by default; the built-in names always work.
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learn_names = false
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# Seconds before players respawn after death
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respawn_delay = 3.0
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