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	modified:   qlpycon.bash
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# QLPyCon - Quake Live Python Console
# qlpycon - Quake Live Python Console
Terminal-based client for monitoring and controlling Quake Live servers via ZMQ.
## Features
- Real-time game monitoring (kills, deaths, medals, team switches)
- Server info display (map, gametype, scores, player list)
- Team-aware colorized chat with location tracking
- Powerup pickup and carrier kill notifications
- JSON event capture for analysis
- Quake color code support (^0-^7)
- **Autocomplete for cvars/commands** with fuzzy matching
- **Intelligent argument suggestions** for 25+ commands (bot names, maps, gametypes)
Terminal client for monitoring and controlling Quake Live servers via ZMQ RCON.
## Installation
```bash
pip install pyzmq
python main.py --host tcp://SERVER_IP:PORT --password RCON_PASSWORD
curl -sSL https://6bit.ch/qlpycon/install.sh | bash
```
Or from a cloned repo:
```bash
git clone https://git.6bit.ch/xbl/qlpycon.git
cd qlpycon
./install.sh
```
The installer sets up a virtualenv, installs dependencies, and writes a launcher to `~/.local/bin/qlpycon`.
## Configuration
Edit `qlpycon.conf` in your install directory. See `qlpycon.conf.example` for all options.
```ini
[connection]
password = ${QLPYCON_PASSWORD}
[servers]
ffa = 10.13.12.93:28960
duel = 10.13.12.93:28961
```
## Usage
```bash
# Basic
python main.py --host tcp://SERVER_IP:PORT --password RCON_PASSWORD
# Verbose logging
python main.py --host tcp://SERVER_IP:PORT --password RCON_PASSWORD -v
# Capture JSON events
python main.py --host tcp://SERVER_IP:PORT --password RCON_PASSWORD --json events.log
qlpycon ffa # connect by name
qlpycon --host tcp://10.13.12.93:28960 --password secret # connect directly
qlpycon --list # list configured servers
```
**Options:**
- `--host URI` - ZMQ RCON endpoint (default: tcp://127.0.0.1:27961)
- `--password PASS` - RCON password (required)
- `-v` / `-vv` - Verbose (INFO) or debug (DEBUG) logging
- `--json FILE` - Log all events as JSON
- `--unknown-log FILE` - Log unparsed events (default: unknown_events.log)
- `--host URI` ZMQ RCON endpoint
- `--password PASS` RCON password (or set `QLPYCON_PASSWORD` env var)
- `--list` — list configured servers and exit
- `-v` / `-vv` — verbose (INFO) or debug (DEBUG) logging
- `--json FILE` — log all JSON events to file
- `--unknown-log FILE` — log unparsed events (default: unknown_events.log)
**Configuration File (Optional):**
Create `~/.qlpycon.conf` or `./qlpycon.conf`:
```ini
[connection]
host = tcp://SERVER_IP:PORT
password = your_password
## Features
[logging]
level = INFO
```
- Real-time kill/death/medal/team switch events
- Team-aware colorized output with Quake color code support
- Powerup pickup and carrier kill notifications
- Server info panel (map, gametype, scores, players)
- Tab autocomplete for cvars and commands with fuzzy matching
- Argument suggestions for 25+ commands (bot names, maps, gametypes)
- Command history (↑/↓)
**Input Features:**
- **Smart autocomplete** - Type commands and see arguments highlighted in real-time
- **Argument value suggestions** - Intelligent suggestions for bot names, maps, gametypes, teams, etc.
- **Tab** - Cycle through autocomplete suggestions
- **↑/↓** - Command history navigation
- **Argument highlighting** - Current argument position shown in reverse video
- **Command signatures** - Automatic display (e.g., `addbot <botname> [skill 1-5] [team]`)
See [AUTOCOMPLETE.md](AUTOCOMPLETE.md) for details.
See [AUTOCOMPLETE.md](AUTOCOMPLETE.md) for input details.
## Architecture
```
main.py - Main loop, argument parsing, signal handling
config.py - Constants (weapons, teams, colors, limits)
state.py - Game state (ServerInfo, PlayerTracker, EventDeduplicator)
network.py - ZMQ connections (RCON DEALER, Stats SUB sockets)
parser.py - JSON event parsing (deaths, medals, switches, stats)
formatter.py - Message formatting, color codes, team prefixes
ui.py - Curses interface (3-panel: info, output, input)
main.py — entry point, arg parsing, signal handling
qlpycon.conf — user configuration
lib/
constants.py — weapons, teams, colors, limits
settings.py — config file loader
state.py — game state (server info, players, teams)
network.py — ZMQ connections (RCON DEALER, stats SUB)
parser.py — JSON event parsing
formatter.py — message formatting and colorization
ui.py — curses interface (info / output / input panels)
cvars.py — cvar/command database and autocomplete
```
**Supported Events:**
PLAYER_SWITCHTEAM, PLAYER_DEATH/KILL, PLAYER_MEDAL, PLAYER_STATS, MATCH_STARTED/REPORT, PLAYER_CONNECT/DISCONNECT, ROUND_OVER
## License
WTFPL