modified: index.html
modified: js/config.js modified: js/game.js modified: js/ui.js modified: style.css
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<div id="settings-menu">
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<div class="menu-subtitle">Hoel</div>
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<div class="menu-text">This game uses cookies to save your progress across sessions. By using this website, you consent to storing cookies on your device.</div>
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<div class="menu-text">The game periodically sends pseudonymous information about your session to the server to populate the neighbour chart.</div>
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<div class="menu-text">The game periodically sends anonymous information about your session to the server to populate the neighbour chart.</div>
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<div class="menu-text">Sessions are hidden from the chart after 5 days and deleted from the database after 30 days of inactivity.</div>
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<div class="menu-divider"></div>
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<div class="menu-subtitle">Session Reset</div>
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<div class="menu-text">Terminate progress, purge registers, annihilate archives, unweave circuits, shatter syntax, invert polarity, nullify existence, restart systems, initialize framework.</div>
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<button id="reset-btn" class="menu-btn danger">Reset</button>
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<div id="save-status" style="margin-top: 12px; font-size: 10px; color: rgba(100, 200, 100, 0.6);"></div>
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<div class="menu-divider"></div>
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<div class="menu-subtitle">Session Transfer</div>
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<div class="menu-text">Duplicate progress, start migration, redirect access, shift registry, authorize device, clone instance, restore snapshot, deploy replica, mount payload, fuse endpoints.</div>
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