modified: index.html

modified:   js/qlpycon.js
This commit is contained in:
root
2026-06-14 15:37:29 +02:00
parent 39752c845a
commit 0e87132e18
5 changed files with 7 additions and 510 deletions

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@ -74,9 +74,9 @@
</div>
<h4 class="">git clone (edge):</h4>
<div class="qlpyconcodeblock">
<p class="qlpyconcode">git clone https://git.6bit.ch/xbl/qlpycon.git</p>
<p class="qlpyconcode">cd qlpycon</p>
<p class="qlpyconcode">chmod u+x install.sh</p>
<p class="qlpyconcode">git clone https://git.6bit.ch/xbl/qlpycon.git && \</p>
<p class="qlpyconcode">cd qlpycon && \</p>
<p class="qlpyconcode">chmod u+x install.sh && \</p>
<p class="qlpyconcode">./install.sh</p>
</div>
</div>

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@ -21,7 +21,7 @@
};
var colorizedNames = {
'anarki': '<span style="color:#f00">a</span><span style="color:#0f0">n</span><span style="color:#ff0">a</span><span style="color:#09f">r</span><span style="color:#0cc">k</span><span style="color:#f0f">i</span>'
'anarki': '<span style="color:#f00">A</span><span style="color:#0f0">n</span><span style="color:#ff0">a</span><span style="color:#09f">r</span><span style="color:#0cc">k</span><span style="color:#f0f">i</span>'
};
function colorizeSpectator(name) {
@ -122,8 +122,8 @@
function sp(c, t) { return '<span class="' + c + '">' + t + '</span>'; }
function pad(n) { return n < 10 ? '0' + n : '' + n; }
function ts() {
var b = 33*60 + 34 + elapsed;
return '[' + pad(Math.floor(b/3600)) + ':' + pad(Math.floor((b%3600)/60)) + ':' + pad(b%60) + ']';
var d = new Date();
return '<span style="color:#ff0">[</span>' + '<span style="color:#fff">' + pad(d.getHours()) + ':' + pad(d.getMinutes()) + ':' + pad(d.getSeconds()) + '</span>' + '<span style="color:#ff0">]</span>';
}
function kill() {
@ -140,7 +140,7 @@
sp('plain', ' with the ') +
(function(w){
var weaponColors = {
'Rocket Launcher':'#f33',
'Rocket Launcher':'#f00',
'Plasma Gun':'#f0f',
'Railgun':'#0f0',
'Lightning Gun':'#ff0',

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@ -1,199 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<title>6bit.ch | Snek</title>
<link rel="shortcut icon" type="image/png" href="img/favicon.png"/>
<link rel="stylesheet" href="style.css">
<link rel="author" type="text/plain" href="humans.txt">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<script type="text/javascript" src="js/hearts.js"></script>
</head>
<body style="background-color:#101010;">
<div class="main">
<section class=headerimg>
<a href="https://6bit.ch"><img src="img/6bitnobg.png"></a>
</section>
<div class="col left">
<section class="navblock">
<h4>🏡 here</h4>
<ul><li><a href=https://git.6bit.ch/xbl>🐐 Goat</a></li></ul>
<ul><li><a class=active href=https://6bit.ch/snek.html>🐍 Snek</a></li></ul>
<ul><li><a href=https://6bit.ch/things.html>🎨 Things</a></li></ul>
<ul><li><a href=https://6bit.ch/slamp.html>💡 slamp</a></li></ul>
</section>
</br>
<section class="navblock">
<h4>✨ there</h4>
<ul><li><a href=https://hardbrugg.ch target=_blank>📽️ Hardbrugg.ch</a></li></ul>
<ul><li><a href=https://ravemitherz.li target=_blank>💗 RAVEmitHerz.li</a></li></ul>
<ul><li><a href=https://rumpelkist.li target=_blank>🛸 Rumpelkist.li</a></li></ul>
</section>
</br>
<section class="navblock">
<h4>👭 everywhere</h4>
<ul><li><a href=https://ausliebemusik.ch target=_blank>Aus Liebe</a></li></ul>
<ul><li><a href=https://instagram.com/catcallsofzrh target=_blank>Catcalls of Zurich</a></li></ul>
<ul><li><a href=https://marcp.xyz target=_blank>cramp</a></li></ul>
<ul><li><a href=https://le-lan.ch target=_blank>LeLAN</a></li></ul>
<ul><li><a href=https://jar.band target=_blank>JAR</a></li></ul>
</section>
</br>
</div>
<div class="col right">
<canvas width="640" height="320" id="game" class="snake-box"></canvas>
<script>
var canvas = document.getElementById('game');
var context = canvas.getContext('2d');
var grid = 8;
var count = 8;
var snake = {
x: 160,
y: 160,
// snake velocity. moves one grid length every frame in either the x or y direction
dx: grid,
dy: 0,
// keep track of all grids the snake body occupies
cells: [],
// length of the snake. grows when eating an apple
maxCells: 4
};
var apple = {
x: 320,
y: 160,
};
// get random whole numbers in a specific range
// @see https://stackoverflow.com/a/1527820/2124254
function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min)) + min;
}
// game loop
function loop() {
requestAnimationFrame(loop);
// slow game loop to 15 fps instead of 60 (60/15 = 4)
if (++count < 11) {
return;
}
count = 0;
context.clearRect(0,0,canvas.width,canvas.height);
context.font = '9px sans-serif';
context.fillText(snake.maxCells, 500, 75);
// move snake by it's velocity
snake.x += snake.dx;
snake.y += snake.dy;
// wrap snake position horizontally on edge of screen
if (snake.x < 0) {
snake.x = canvas.width - grid;
}
else if (snake.x >= canvas.width) {
snake.x = 0;
}
// wrap snake position vertically on edge of screen
if (snake.y < 0) {
snake.y = canvas.height - grid;
}
else if (snake.y >= canvas.height) {
snake.y = 0;
}
// keep track of where snake has been. front of the array is always the head
snake.cells.unshift({x: snake.x, y: snake.y});
// remove cells as we move away from them
if (snake.cells.length > snake.maxCells) {
snake.cells.pop();
}
// draw apple
context.fillStyle = 'cyan';
context.fillRect(apple.x, apple.y, grid-1, grid-1);
// draw snake one cell at a time
context.fillStyle = 'magenta';
snake.cells.forEach(function(cell, index) {
// drawing 1 px smaller than the grid creates a grid effect in the snake body so you can see how long it is
context.fillRect(cell.x, cell.y, grid-1, grid-1);
// snake ate apple
if (cell.x === apple.x && cell.y === apple.y) {
snake.maxCells++;
// canvas is 400x400 which is 25x25 grids
apple.x = getRandomInt(0, 25) * grid;
apple.y = getRandomInt(0, 25) * grid;
}
// check collision with all cells after this one (modified bubble sort)
for (var i = index + 1; i < snake.cells.length; i++) {
// snake occupies same space as a body part. reset game
if (cell.x === snake.cells[i].x && cell.y === snake.cells[i].y) {
snake.x = 160;
snake.y = 160;
snake.cells = [];
snake.maxCells = 4;
snake.dx = grid;
snake.dy = 0;
apple.x = getRandomInt(0, 25) * grid;
apple.y = getRandomInt(0, 25) * grid;
}
}
});
}
// listen to keyboard events to move the snake
document.addEventListener('keydown', function(e) {
// prevent snake from backtracking on itself by checking that it's
// not already moving on the same axis (pressing left while moving
// left won't do anything, and pressing right while moving left
// shouldn't let you collide with your own body)
// left arrow key
if (e.which === 37 && snake.dx === 0) {
snake.dx = -grid;
snake.dy = 0;
}
// up arrow key
else if (e.which === 38 && snake.dy === 0) {
snake.dy = -grid;
snake.dx = 0;
}
// right arrow key
else if (e.which === 39 && snake.dx === 0) {
snake.dx = grid;
snake.dy = 0;
}
// down arrow key
else if (e.which === 40 && snake.dy === 0) {
snake.dy = grid;
snake.dx = 0;
}
});
// start the game
requestAnimationFrame(loop);
</script>
<p>Arrow keys required.</p>
</div>
</div>
<div id="" class="footer">
<p>Gmacht mit 🔮 z'Züri. | <a href=humans.txt>humans.txt</a></p>
</div>
</body>
</html>

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@ -1,153 +0,0 @@
<script>
var snekStarted = false;
document.querySelector('#snek-details').addEventListener('toggle', function(e) {
if (e.target.open && !snekStarted) {
snekStarted = true;
var canvas = document.getElementById('game');
var context = canvas.getContext('2d');
var grid = 8;
var count = 8;
var snake = {
x: 160,
y: 160,
// snake velocity. moves one grid length every frame in either the x or y direction
dx: grid,
dy: 0,
// keep track of all grids the snake body occupies
cells: [],
// length of the snake. grows when eating an apple
maxCells: 4
};
var apple = {
x: 320,
y: 160,
};
// get random whole numbers in a specific range
// @see https://stackoverflow.com/a/1527820/2124254
function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min)) + min;
}
// game loop
function loop() {
requestAnimationFrame(loop);
// slow game loop to 15 fps instead of 60 (60/15 = 4)
if (++count < 11) {
return;
}
count = 0;
context.clearRect(0,0,canvas.width,canvas.height);
context.font = '9px sans-serif';
context.fillText(snake.maxCells, 500, 75);
// move snake by it's velocity
snake.x += snake.dx;
snake.y += snake.dy;
// wrap snake position horizontally on edge of screen
if (snake.x < 0) {
snake.x = canvas.width - grid;
}
else if (snake.x >= canvas.width) {
snake.x = 0;
}
// wrap snake position vertically on edge of screen
if (snake.y < 0) {
snake.y = canvas.height - grid;
}
else if (snake.y >= canvas.height) {
snake.y = 0;
}
// keep track of where snake has been. front of the array is always the head
snake.cells.unshift({x: snake.x, y: snake.y});
// remove cells as we move away from them
if (snake.cells.length > snake.maxCells) {
snake.cells.pop();
}
// draw apple
context.fillStyle = 'cyan';
context.fillRect(apple.x, apple.y, grid-1, grid-1);
// draw snake one cell at a time
context.fillStyle = 'magenta';
snake.cells.forEach(function(cell, index) {
// drawing 1 px smaller than the grid creates a grid effect in the snake body so you can see how long it is
context.fillRect(cell.x, cell.y, grid-1, grid-1);
// snake ate apple
if (cell.x === apple.x && cell.y === apple.y) {
snake.maxCells++;
// canvas is 400x400 which is 25x25 grids
apple.x = getRandomInt(0, 25) * grid;
apple.y = getRandomInt(0, 25) * grid;
}
// check collision with all cells after this one (modified bubble sort)
for (var i = index + 1; i < snake.cells.length; i++) {
// snake occupies same space as a body part. reset game
if (cell.x === snake.cells[i].x && cell.y === snake.cells[i].y) {
snake.x = 160;
snake.y = 160;
snake.cells = [];
snake.maxCells = 4;
snake.dx = grid;
snake.dy = 0;
apple.x = getRandomInt(0, 25) * grid;
apple.y = getRandomInt(0, 25) * grid;
}
}
});
}
// listen to keyboard events to move the snake
document.addEventListener('keydown', function(e) {
// prevent snake from backtracking on itself by checking that it's
// not already moving on the same axis (pressing left while moving
// left won't do anything, and pressing right while moving left
// shouldn't let you collide with your own body)
// left arrow key
if (e.which === 37 && snake.dx === 0) {
snake.dx = -grid;
snake.dy = 0;
}
// up arrow key
else if (e.which === 38 && snake.dy === 0) {
snake.dy = -grid;
snake.dx = 0;
}
// right arrow key
else if (e.which === 39 && snake.dx === 0) {
snake.dx = grid;
snake.dy = 0;
}
// down arrow key
else if (e.which === 40 && snake.dy === 0) {
snake.dy = grid;
snake.dx = 0;
}
});
// start the game
requestAnimationFrame(loop);
}
</script>

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@ -1,151 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<title>6bit.ch | Things</title>
<link rel="shortcut icon" type="image/png" href="img/favicon.png"/>
<link rel="stylesheet" href="style.css">
<link rel="author" type="text/plain" href="humans.txt">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
<script type="text/javascript" src="js/sparks.js"></script>
<script type="text/javascript" src="js/hearts.js"></script>
</head>
<body style="background-color:#101010;">
<div class="main">
<div id="starshine">
<div class="template shine"></div>
</div>
<section class=headerimg>
<a href="https://6bit.ch"><img src="img/6bitnobg.png"></a>
</section>
<div class="col left">
<section class="navblock">
<h4>🏡 here</h4>
<ul><li><a href=https://git.6bit.ch/xbl>🐐 Goat</a></li></ul>
<ul><li><a href=https://6bit.ch/snek.html>🐍 Snek</a></li></ul>
<ul><li><a class=active href=https://6bit.ch/things.html>🎨 Things</a></li></ul>
<ul><li><a href=https://6bit.ch/slamp.html>💡 slamp</a></li></ul>
</section>
</br>
<section class="navblock">
<h4>✨ there</h4>
<ul><li><a href=https://hardbrugg.ch target=_blank>📽️ Hardbrugg.ch</a></li></ul>
<ul><li><a href=https://ravemitherz.li target=_blank>💗 RAVEmitHerz.li</a></li></ul>
<ul><li><a href=https://rumpelkist.li target=_blank>🛸 Rumpelkist.li</a></li></ul>
</section>
</br>
<section class="navblock">
<h4>👭 everywhere</h4>
<ul><li><a href=https://ausliebemusik.ch target=_blank>Aus Liebe</a></li></ul>
<ul><li><a href=https://instagram.com/catcallsofzrh target=_blank>Catcalls of Zurich</a></li></ul>
<ul><li><a href=https://marcp.xyz target=_blank>cramp</a></li></ul>
<ul><li><a href=https://le-lan.ch target=_blank>LeLAN</a></li></ul>
<ul><li><a href=https://jar.band target=_blank>JAR</a></li></ul>
</section>
</br>
</div>
<div class="col right">
<section class=contentindexart>
<div class=artitem>
<a href=art/clicktoris.png target=_blank><img src=art/clicktoris.png></a>
<p>clicktoris.org</p>
<p class=artdesc>image, logo</p>
</div>
<div class=artitem>
<a href=art/hb.png target=_blank><img src=art/hb.png></a>
<p>Hardbrugg.ch</p>
<p class=artdesc>image, logo</p>
</div>
<div class=artitem>
<a href=art/lelogo.png target=_blank><img src=art/lelogo.png></a>
<p>LeLAN</p>
<p class=artdesc>image, logo</p>
</div>
<div class=break></div>
<div class=artitem>
<a href=art/raverave.png target=_blank><img src=art/raverave.png></a>
<p>RAVE Rave</p>
<p class=artdesc>image, postcard</p>
</div>
<div class=artitem>
<a href=art/rerave.png target=_blank><img src=art/rerave.png></a>
<p>RAVE Re-Rave</p>
<p class=artdesc>image, postcard</p>
</div>
<div class=artitem>
<a href=art/fbn.png target=_blank><img src=art/fbn.png></a>
<p>RAVE Fernbedienung Nebel</p>
<p class=artdesc>image, postcard</p>
</div>
<div class=artitem>
<a href=art/bsin.png target=_blank><img src=art/bsin.png></a>
<p>RAVE Blazerstuhl des Lebens</p>
<p class=artdesc>image, postcard</p>
</div>
<div class=artitem>
<a href=art/dgk.png target=_blank><img src=art/dgk.png></a>
<p>RAVE Durchgangskonzept</p>
<p class=artdesc>image, postcard</p>
</div>
<div class=break></div>
<div class=artitem>
<a href=art/ccofz.png target=_blank><img src=art/ccofz.png></a>
<p>C of Z</p>
<p class=artdesc>image, sticker</p>
</div>
<div class=artitem>
<a href=art/1312.png target=_blank><img src=art/1312.png></a>
<p>Gleis 1312</p>
<p class=artdesc>image, sticker</p>
</div>
<div class=artitem>
<a href=art/grzh.png target=_blank><img src=art/grzh.png></a>
<p>GrZH</p>
<p class=artdesc>image, sticker</p>
</div>
<div class=artitem>
<a href=art/plan.png target=_blank><img src=art/plan.png></a>
<p>planlos</p>
<p class=artdesc>image, sticker</p>
</div>
<div class=artitem>
<a href=art/viv.png target=_blank><img src=art/viv.png></a>
<p>ViV</p>
<p class=artdesc>image, sticker</p>
</div>
<div class=artitem>
<a href=art/zbb.png target=_blank><img src=art/zbb.png></a>
<p>ZBB</p>
<p class=artdesc>image, sticker</p>
</div>
<div class=break></div>
<div class=artitem>
<a href=art/alho100.png target=_blank><img src=art/alho100.png></a>
<p>AlHo100</p>
<p class=artdesc>image, money</p>
</div>
<div class=artitem>
<a href=art/donot.png target=_blank><img src=art/donot.png></a>
<p>don't blender</p>
<p class=artdesc>image, 3d</p>
</div>
<div class=artitem>
<a href=https://www.youtube.com/watch?v=lMSjd6HNQdY target=_blank><img src=art/eve.png></a>
<p>EVE Online FaLiHSS (2006)</p>
<p class=artdesc>video, youtube</p>
</div>
<div class=artitem>
<a href=art/pp.pdf target=_blank><img src=art/pp.png></a>
<p>Postparade</p>
<p class=artdesc>pdf, text</p>
</div>
</br>
</section>
</div>
</div>
<div id="" class="footer">
<p>Gmacht mit 🔮 z'Züri. | <a href=humans.txt>humans.txt</a></p>
</div>
</body>
</html>